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6 March 2008
Topic: Team Fortress 2/Dedicated Server Update Released

Updates to Team Fortress 2 have been released. To apply these updates, login to your FPS WebCP and perform a Steam Update on your game server. The specific changes include:

  • Removed sv_alltalk from the list of convars that affect custom server tags
  • Fixed Demoman grenades not hurting the shooter if fired at point blank range against a target
  • Fixed critical modifier for explosive weapons (rockets, pipe bombs) increasing critical chance more than intended
  • Fixed Sudden Death "seconds have passed" string not including the amount of seconds that have passed
  • Fixed Internet and Custom tabs in the Server Browser not correctly displaying the server information for servers when going back and forth between the two tabs
  • Updated the URL used for the "Click for more info on custom servers" link on the Custom tab
  • Fixed a crash for a sound channel getting created without wavedata
  • Fixed Setup timer not showing the correct percentage in the circular progress bar
  • Fixed being able to enter a "spectate" command in the client console to join team Spectator when mp_allowspectators is set to 0
  • Fixed SourceTV servers not being displayed in the Spectate tab for servers with custom server tags
  • Fixed servers with maxplayers <= 24 that are running SourceTV having the "increased_maxplayers" tag added for their server
  • Added mp_tournament_restart command to be used with Tournament Mode (mp_tournament). This can be used at any time to return to the "Waiting for Teams" state
  • When a tournament match ends it now returns to the "Waiting for Teams" state
  • Current Date & Time: Sat, 17 May 2008 04:14:44 -0500
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