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Day of Defeat: Source Game Server Hosting at USD $1.95 per player slot for default tickrate.

Click Here to Get Pricing or to Order Your FPSGameServers.com Game Server


Day of Defeat: Source Game Server Rental Details:

  • Pre-installed and ready to go: Dedicated Day of Defeat: Source Game Server
  • Choose from the default tickrate or upgrade your game server to 100 tickrate
  • 100 tickrate game servers are optimized for 500 FPS, allowing players to take full advantage of the increased tickrate
  • Includes 50% off standard prices for select TeamSpeak servers
  • Includes Free Premium Web Site Hosting
  • Web Control Panel: With the press of a button in your web browser, the FPS WebCP offers:
    - Game Server Stop
    - Game Server Start
    - Default Game Server Reinstall
    - Create Game Server Backup
    - Restore Game Server Backup
    - Steam Updates
    - Install SourceMod
    - Install Mani Admin Mod (MetaMod Source)
    - Install zBlock
    - Remove and Disable All Addons
    - Enable/Disable VAC (Valve Anti-Cheat)
    - Add, remove and edit files on your game server drive using your web browser (or access separately with your favorite FTP client)
    - FTP Password Change
    - Check Disk Usage
    - MySQL Database Administration
  • Full game server RCON Access
  • Full FTP Access: Access your game server files with your favorite FTP client or with your web browser using the FPS WebCP
  • Customers are able to add custom maps and mods to their game server
  • Preconfigured for sv_downloadurl: Players will automatically download custom content at their maximum transfer rate from a web server, resulting in much faster downloads of custom content (maps, sounds, skins, etc.) when connecting to your game server
  • At no extra cost, you may have a Public or Private Server with the freedom to add or remove the game server password as desired

  • Rental term is either 1, 3, 6 or 12 month's paid subscription. Your auto-renewing subscription can be cancelled at our Customer Support Center at any time up to 3 Business Days prior to the end of the billing period.

    66 or 100 Tickrate: Choose the default 66 tickrate or upgrade to a 100 tickrate game server.

    What are tickrates?: The server simulates the game in discrete time steps called ticks. By default in DOD: Source, 66 ticks per second are simulated.

    What happens during a tick?: During each tick, the server processes incoming user commands, runs a physical simulation step, checks the game rules, and updates all object states. After simulating a tick, the server decides if any client needs a world update and takes a snapshot of the current world state if necessary.

    What are the benefits to a higher tickrate?: A higher tickrate increases the simulation precision and may result in more accurate hit registration.

    What are the downsides to a higher tickrate?: A higher tickrate requires more CPU power and available bandwidth on both server and client.

    Noteworthy: We have found that the ideal server size for 100 tickrate is 16 or less players. Servers larger than 16 players are better suited to a 66 tickrate. Not all users will have sufficient resources (cpu or bandwidth) to benefit from a higher tickrate. Some custom maps and mods can cause choke and loss.

    Demo Server: Feel free to visit a Day of Defeat: Source Game Server hosted by FPSGameServers.com. Please note that this server might be leased by one of our clients and that we are not responsible for the content of this server.

    About Day of Defeat: Source:

    Day of Defeat: Source features multiplayer, team-based gameplay set in the WWII European theatre of operations. Players choose a role and tackle goal-oriented missions based on historical operations.

    Day of Defeat: Source takes the classic gameplay of the original Day of Defeat and improves the experience with Source, the advanced engine technology Valve created for Half-Life 2. With this technology, DoD: Source offers state of the art graphics (including support for HDR lighting) in optimized versions of popular maps, plus redesigned sound and all new player, weapon, and world models.

    New Features:
    Completely updated maps to take full advantage of the Source engine
    Integrated physics simulation for realistic gravity, friction, and bouyancy
    Greater detail in textures, models, and surfaces for added realism
    Improved lighting, shadows, and reflections through bump mapping, specular and HDR lighting.
    Completely redesigned user interface
    All new voice, weapon, and ambient sounds

    Want more information on Day of Defeat: Source? Visit the official Day of Defeat: Source web site.

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    Thank you!

    Current Date & Time: Fri, 9 May 2008 15:39:01 -0500
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